Xacktastic Posted November 3, 2012 Share Posted November 3, 2012 How long do they take to respawn? Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 3, 2012 Share Posted November 3, 2012 However long it takes you to time them. As far as I know no one has timed them yet. Link to comment Share on other sites More sharing options...
Xacktastic Posted November 3, 2012 Author Share Posted November 3, 2012 However long it takes you to time them. As far as I know no one has timed them yet.Alright! will do. Link to comment Share on other sites More sharing options...
cptCalavera Posted November 3, 2012 Share Posted November 3, 2012 I havent timed them. But if im not very confused it seems to me that thay have different respawn times.Or I just missed one or a few graves and thought they had an earlier spawn. Link to comment Share on other sites More sharing options...
Xacktastic Posted November 3, 2012 Author Share Posted November 3, 2012 So far 11 days, no respawn on any. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 3, 2012 Developer Share Posted November 3, 2012 If the graves do respawn for you, it is a bug. I never set them up to respawn Although it would be awesome if pigmen buried their dead... Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 3, 2012 Share Posted November 3, 2012 They don't respawn!?!?!?!? Thought them respawning was a feature. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 3, 2012 Developer Share Posted November 3, 2012 Nope! they don't.Lots of things in the game don't actually. Take beefalo, for example. If you kill all of your beefalo, they go extinct. In fact, any beefalo you kill is one less beefalo in the world. This is kind of lame, but it let us get a lot of content into the game pretty quickly. Generally we put things in quickly, and then work them into the systems over time. We're slowly going back and changing the ecology of the game to be more of an eco-system. I think this makes the game waaaaay more interesting, but it takes a while to get right. ...some day Soon there will be baby beefalos! Link to comment Share on other sites More sharing options...
Xacktastic Posted November 3, 2012 Author Share Posted November 3, 2012 Nope! they don't.Lots of things in the game don't actually. Take beefalo, for example. If you kill all of your beefalo, they go extinct. In fact, any beefalo you kill is one less beefalo in the world. This is kind of lame, but it let us get a lot of content into the game pretty quickly. Generally we put things in quickly, and then work them into the systems over time. We're slowly going back and changing the ecology of the game to be more of an eco-system. I think this makes the game waaaaay more interesting, but it takes a while to get right. ...some day Soon there will be baby beefalos!I await this day with great anticipation. Cute overload. Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 3, 2012 Share Posted November 3, 2012 Kevin your making me feel like dancing.www.youtube.com/watch?v=iE-Okqna4sQ Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 3, 2012 Developer Share Posted November 3, 2012 I'm not sure exactly when they will be coming. Probably within a couple of updates, but things are always subject to change. We don't tend to work in a completely linear fashion. We have art finished for a couple of monsters that are just waiting for the right time to be hooked up. I generally pick one for every two-week update cycle.I wish I could share more of the pre-pro art with you guys, but I like to keep some element of surprise! Link to comment Share on other sites More sharing options...
LadyD Posted November 3, 2012 Share Posted November 3, 2012 Graves respawn if you save and exit and then come back. Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 3, 2012 Share Posted November 3, 2012 Did Kevin just derail a thread? And I do like the element of surprise. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 3, 2012 Developer Share Posted November 3, 2012 Did Kevin just derail a thread? And I do like the element of surprise.I don't derail thread. I bend them towards their correct course.Hmm, LadyD. I've not heard of that happening before, but it would not surprise me. I'll look into in on Monday. It probably just means that I forgot to serialize the "I've been dug up" flag in the save file. Link to comment Share on other sites More sharing options...
LadyD Posted November 3, 2012 Share Posted November 3, 2012 Kevin sometimes you make experiments harderI glad I got my grave experiments done before you debug this. Link to comment Share on other sites More sharing options...
Shadoweangel Posted November 4, 2012 Share Posted November 4, 2012 Honestly I'll be much happier once the graves don't respawn. Totally a worthwhile trade for fuzzy little baby Beefalo *trades in man card to cuddle one*. I hope they have an aggro behavior if you get too close to the babies. That'd be epic. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 5, 2012 Developer Share Posted November 5, 2012 I'm looking at the code, and I can't see how the graves would behave the way you guys are describing.So, if I dig a grave, and then wait for a save, quit, and then load again, the grave stays dug.If I dig a grave, quit before a save, and then load again, the grave is undug, but that makes sense, because I'm going back to a previous save.What are you guys seeing? Link to comment Share on other sites More sharing options...
Bogpad Posted November 6, 2012 Share Posted November 6, 2012 I can only play the demo atm, but I had graves respawn just from waiting for several days, I didn't count, and it took a while, maybe 15 to 20? but they definately respawned.In addition, there is a let's play on youtube about the game where you can see the guy playing dig out the same grave at least two times in two videos. he seems to save and reaload for every video he does (that does not end in him dieing), so it seems that both is possible, simply waiting for a long time, and/or reloading a game.I might also add that in my last demo play, my graves did not respawn over a timeframe of about 25 days, so it is either something that fixed itself, or it is very randome, and not 100% repeatable. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 6, 2012 Developer Share Posted November 6, 2012 How are you playing the demo for more than 2 days? It is supposed to quit and show you the "buy me!" movie at that point. Link to comment Share on other sites More sharing options...
cptCalavera Posted November 6, 2012 Share Posted November 6, 2012 I just did a quick test of this. Ran around and dug up a bunch of graves and marked them by leaving my grave item next to the grave. Then waited for a save, exited and reentered. When returning to the first two graves they were indeed undug, with a grave item next to them. Link to comment Share on other sites More sharing options...
Shadoweangel Posted November 6, 2012 Share Posted November 6, 2012 I can confirm that finding. Interestingly, I'm having some graves spawn without headstones. These graves stay dug if I save and reload, but graves with headstones spawn another grave item after a save and reload. I don't suppose screenshots would be of any help? Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 6, 2012 Developer Share Posted November 6, 2012 Ahhhhhh! Got it. Sigh.My fault. Link to comment Share on other sites More sharing options...
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